
#include "Sense.h"
#include "Backbone.h"

namespace Engine {

Sense::Sense(std::string context) : context(context) {

	Backbone::addSense(this, context);
}

Sense::~Sense(){
	Backbone::dropSense(this, context);
}

void Sense::user(Uint8 type, int code, void * data1, void * data2) {
}

Uint8 * Sense::keyState; 

} // namespace Engine
